Zed.
Rust-native collaborative editor with sub-50ms response and inline AI.
What it is.
the founder's follow-up to Atom and Tree-sitter. Zed is written in Rust, GPU-accelerated, and posts sub-50ms input-to-paint latency on the editors that ship it. The Assistant panel runs Claude and GPT-5 against multi-buffer context; the Channels feature handles real-time collaboration without a separate Zoom window.
Where it fits.
Engineering teams that treat editor latency as a productivity metric. Strong adoption among Rust shops and systems teams at Anthropic, Mozilla, and Discord. Less mature on Windows than on macOS and Linux. Procurement story still maturing — Pro tier shipped late 2024, enterprise SKU mid-2025.
- Sub-50ms latency unmatched among modern editors
- Channels collaboration removes the Zoom-plus-VS-Code loop
- Multi-buffer agent edits compete with Cursor Composer
- Windows support behind macOS and Linux parity
- Extension ecosystem thinner than VS Code
Frequently asked.
Who builds Zed?
Zed Industries, founded by the founder and the original Atom and Tree-sitter team. Backed by Andreessen Horowitz and Sequoia.
Does Zed work on Windows?
Yes, since 2024, but the macOS and Linux builds remain the reference. GPU pipeline parity on Windows is the current engineering focus.
How does Zed compare to Cursor on AI?
Zed wins on raw editor performance and real-time collaboration. Cursor still leads on agent breadth and Composer-style multi-file workflows.